Populous DS - The more the Better
Thursday, January 1st, 2009Populous is one of the most intriguing stories to have been launched in the late nineties and, going by its immense popularity, it was only natural that the story would finally end up on the Nintendo DS. The story, with its theme based on the Bullfrog god sim, virtually created a stir with its release, and paved the way for a whole new genre of strategy gaming. But what’s disheartening is that, despite the best efforts of the manufacturers, the game does not look at all at home on the handheld platform, and is only a pale shadow of what it could be.
Nevertheless, the Populous for the DS is still very much a linear god game where you are supposed to take on the mantel of one of five good elemental deities that are responsible for the well being of the town. The twist to the tale is that there is a demon who is on the threshold of building a similar community of followers on the other side of the map, and who might disrupt the serenity of your town. Your role is a bit like that of a landscaper, similar to Sim City, where a majority of your world-building efforts are confined to the levelling terrain so that worshippers become your devotees and pay due respect to you by building ever more elaborate homes. The trick here is that more houses lead to more happiness, improved health, and other benefits. You must be careful and astute enough to enhance the all-round development of your man folk as that will help you to successfully drive away the evil forces sent by the demon.
The gameplay of the game is rather solid and you have to basically maintain a balance between three tasks: while scouting through the terrain keep altering your moves so as to provide yourself the best possible building opportunities; ensure the health of the worshippers; and finally give space to the worshippers to build a divine power, called psyche energy, in their homes.
Tags for this review: ds, handheld, lite, sim