Posts Tagged ‘fps’

Call of Duty 5 - World at War (DS): Extra Popular FPS comes to the DS

Tuesday, July 28th, 2009

The Call of Duty is a world famous warfare game and many versions of this game have been introduced. The recent version of the Call of Duty game is the Call of Duty 5 - World at War (DS). The Call of Duty 5 - World at War (DS) is a first person shooter game published by Activision. Unlike the Call of Duty 4 – Modern Warfare this new game returns back to the World War II settings. The Call of Duty 5 - World at War (DS) focuses on the Eastern Front and the Pacific Theater of the World War II. The Call of Duty 5 - World at War (DS) is based on the historic battles of the Battle of Stalingrad, Makin Island raid, the Battle of the Seelow Heights, the Battle of Okinawa, the Battle of Peleliu, and the Battle of Berlin.

The Call of Duty 5 - World at War (DS) begins at a night on 17th August, 1942 in Makin Island where the protagonist Private Miller watches how the Japanese soldiers torture and execute his fellow soldier. As the Japanese soldier turns towards Miller, he is rescued by his crew members and the Malkin Island Raid occurs. Thereafter the game turns from one battlefield to the other and replicates the different battles that took place on the Eastern Front and the Pacific Theater. The Call of Duty 5 - World at War (DS) reintroduces technology and weapons that have been used in other Call of Duty franchise, which include the Mosin-Nagant rifle, the Thompson submachine gun, and the Panzerschreck anti-tank rocket launcher. The player can also pick up weapons from dead enemies and can also find weapons with additional attachments, which includes guns equipped with telescopic sights, rifle grenades and bayonets.

The multiplayer option of the Call of Duty 5 - World at War (DS) contains various gamemodes. It also has a levelling system which allows the player to unlock other additional weapons and rewards as they progress in the game.

Tags for this review: call of duty, how to hack a ds lite, nintendo ds

Moon- Shooting from a better Pedestal

Thursday, January 29th, 2009

Even the Nintendo DS has come a long way from the time it was launched as a portable gaming handheld, but there are still certain aspects that can definitely improve. For one, when it comes to first person shooters on the DS, the situation is nothing to brag about. Despite showing glimpses of brilliances every now and then, like with Metroid Prime Hunters, the genre has not been able to establish itself. But with the launch of the game Moon, it seems the genre obviously has taken a firm step forward towards giving the genre the respect and place it deserves.

The sore point of Moon DS, however, is that the plot is hackneyed as ever thereby coming in the way of the game becoming a true trailblazer. The game which delves into the existence of alien life with the intriguing combination of an ever-expanding off-world, have you as the protagonist Edward Kane, the head of the Extraterrestrial Encounter Organization.

You will discover yourself being assigned the responsibility of recent anomalies that has occurred at the Lunar Base Alpha, the US military’s outpost on the moon. You have to search for the whereabouts of the crew members who have gone missing almost miraculously, and there is no hint of any incident that led to their disappearance whatsoever.

Before you begin your new assignment, you have to learn the nitty-gritties of movement through exploration of the military installation. The D-pad allows you to manipulate your move and strafe, while the stylus on the touch screen can be used to adjust your view.

The linear nature of the gameplay however at times appears a tad boring, and it is also to an extent repelling that much of the game is controlled via the touch screen.

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Call of Duty: World at War- get ready to face some serious Action

Monday, January 12th, 2009

The shooting genre on the portable Nintendo DS has never been dull, with the likes of Dementium, Call of Duty 4, and Moon making for a real bonanza. Likewise there have been many attempts by the manufacturers to bring back the unique and high-adrenaline moments that usually take place during a World War, in order to exploit the budding market. A similar attempt to cater to this market comes in the form of Call of Duty: World at War, a thrilling and enthralling encounter that takes inspiration from the World War II.

The game for its part can be manipulated via a combination of the D-Pad for movement and the touch screen for turning and aiming. The arrangement functions in a flawless manner, which is a real bonus considering this element has been clearly lacking in the games that were launched post- Metroid Prime Hunters, which for its part mesmerized gamers with its expertise in the concerned area. However, the similarities end there, as they are poles apart when it comes to other specifications of the game.

Without doubt the standout aspect of the game is its ability to almost seamlessly bring the console/PC Call of Duty experience to the DS. The game is follows a linear trajectory, and have arcade-style shooters engaging in battles in a realistic environment thereby increasing the excitement as well as your involvement. The story of the game is another of its strengths and it spans both European and Asian fronts, and what gives you a real kick is the narration that follows each level so that you that you are not left high and dry in trying situations. Moreover, the narration is great as well done in a deep clear voice.

The various levels of the game are designed with a lot of care, and are replete with many a dramatic and unexpected moments. The nature of the gameplay may also force you on a number of occasions to take a trial-and-error, which thankfully though is pretty rewarding.

 

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