Posts Tagged ‘dungeon’

Get Lost in the Mazes of Fate on the DS Lite

Tuesday, September 30th, 2008

Mazes of Fate DS can, with all due respect, be described as a somewhat mediocre 3D version of the more popular and well animated Game Boy Advance game of the same name. The story is also more or less the same. It is just that now there are four more additional characters to choose from instead of the original three. The game, which is basically a dungeon crawler, starts with the story of gods and humans. The gods are unhappy that the humans have started neglecting them and plan on replacing them with a more submissive species.

The game is in a first-person perspective where you traverse through dungeons looking for keys, fighting monsters, picking up dropped potions, armour, and gold coins. One positive aspect of the game is that, unlike Orcs and Elves, where dungeons were pretty straightforward, Mazes of Fate is just a maze. You are provided with many choices that make it easy to navigate through the dungeons. The game is also unlike its earlier counter part in the sense that your character can run and hide mid way through the battle if it gets wounded. The pointing system is another intriguing part of the game. You should thrive in this game if you properly choose the characters suitable for learning magic, and decide early on who should be a lock picker or a secret finder. Take the game in strides; it will help you in combating the many challenges that lay ahead.

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Master of the Monster lair: Soon on your DS screens

Thursday, July 24th, 2008

Known for developing the role playing series ‘Shin Megami Tensei’, Atlus is now going to unleash its new exciting game, Master of the Monster Lair, for the Nintendo DS Lite. This game will soon be released later this year. The goal of the game is to build your dungeon to attract monsters and then ultimately trap and hunt those monsters. In the game you play the role of a young man who lives in a kingdom rife in terror as the monsters rampage around the land filling their hungry stomachs with people.

You quickly encounter a talking Shovel in the game that takes you on a heroic path. Yes, a talking shovel will recruit you to build indoor dungeons to lure and trap the roving monsters that are creating nuisances in the town. To construct the dungeon there are 20 dissimilar rooms which include chapels, dojos, cellars, stables, fireplaces, trash dumps and plenty more. You can later explore the rooms while killing monsters for weapons and other important things. Each room attracts different kinds of monsters with different kinds of objects.

You can show your power packed performance and hot moves to the monsters and fight against them in a turn-based mode. Although based on monsters, the game will definitely have to struggle to create the same success of Monster Hunter: Freedom 2 for the PSP. The game’s distinctive dungeon-customization system and Wi-Fi functionality offer a truly unique monster fighting experience.

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