Age of Empires: Mythologies: Slowly and surely gaining Control over you
Friday, November 28th, 2008One common complaint that gamers have against game developers is that they are dishing out more turn-based strategy games, rather than say something more fast-paced like real-time strategy. It is not that gamers are bored of turn-based strategy games, or are turning their back to it. It is far from that, as the gamers simply want some variety to the game format. It is worth mentioning that of late everyone from Majesco to THQ, Square Enix, Atlus, Nintendo and others are into turn-based strategy games.
Age of Empires, if you can remember, happens to be one of the most underestimated heroes in the world of DS strategy games. Over the period of time the series has switched developers, switched publishers, but one thing that has remained static is its turn-based design and incredible economy system. The new edition of the series, Age of Empires: Mythologies developed by Griptonite Games, takes a cue from its predecessors and is further beefed up with exciting stuff to get the gamers excited.
The game allows you to be in control of three different cultures, including Greek, Egyptian, and Norse, with each having multiple heroes, and gods that can be prayed to for destructive-attacks on the battlefield. Despite bearing a semblance of similarity to the gameplay of its earlier versions, what really separates the gameplay is that it provides you with a vast platform to explore hat seems to extend perpetually. The interesting thing is that each culture is unique in itself, having different unit for each like camelry, and unique new myth units such as Sphynx, scorpion men, or scarabs.
Another very peculiar and lovable aspect of the game is its attention to economy, and the concept of aging, albeit from time to time. Moreover, at the beginning the technology may not appear to be astute and exciting enough, but as the game progresses you stand to gain more and more technology that profoundly increases the gaming experience.
Tags for this review: rts, strategy